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Clash of Stone

GAME INFO
Clash of Stone, help the hero defend his homeland. Fire the trebuchet, smash the invading skeleton army, and rise as a tower defence legend! It's the kind of game where good timing feels amazing, and bad timing feels like you just gift-wrapped your base for a bunch of boneheads.
โ How to Play Clash of Stone
๐ฑ On mobile: Use touch control buttons to play.
๐ฅ๏ธ On PC: Use a mouse to play.
๐ฅ Game Video
๐น๏ธ Where to Play
Run this action game right in your web browser on desktop, mobile, or tablet. Play on Games18plus, a safe, trusted platform with no download needed. When you lose, check the replay moment where the line breaks. Thatโs the spot to strengthen, not the whole map.
Battle Games Tower Defense
โ Clash of Stone: FAQs For Defenders
What is Clash of Stone?
It's a tower defense game where you help a hero protect his homeland from an invading skeleton army. Your main tool is a trebuchet, and your job is simple to say and hard to master, fire shots, smash waves of baddies, and keep your defenses standing.
How do you play?
You defend your territory by launching trebuchet shots at incoming enemies, especially skeleton troops pushing in wave after wave. Instead of chasing enemies around, you hold your ground and make every shot count.
Because tower defense is all about decisions, you'll spend most of your time choosing targets, reacting to new threats, and trying not to waste shots. The pace ramps up as the invasion grows, so early mistakes can come back later when things get crowded.
Because tower defense is all about decisions, you'll spend most of your time choosing targets, reacting to new threats, and trying not to waste shots. The pace ramps up as the invasion grows, so early mistakes can come back later when things get crowded.
What are the controls?
It uses mouse controls to run your trebuchet. You click or drag to aim, then fire to launch boulders at the skeleton army. There's no complicated button combo to remember, so your focus stays on timing and aim, not finger gymnastics.
Because enemies come in waves, you'll mostly repeat the same core action (aim, shoot, adjust), just faster and with better judgment as things get hectic.
Because enemies come in waves, you'll mostly repeat the same core action (aim, shoot, adjust), just faster and with better judgment as things get hectic.
What should I upgrade first?
Start with resource buildings (gold, elixir, and storage) because they fund everything else. If your income is weak, every upgrade feels like waiting for paint to dry.
After that, boost your army training (barracks, camps) so you can handle tougher waves without panic-tapping. Then shift focus to defenses, with your trebuchet upgrades usually paying off early since it can hit groups from range.
One more thing, keep your builders busy. Idle builders are basically tiny workers standing around, sipping air.
After that, boost your army training (barracks, camps) so you can handle tougher waves without panic-tapping. Then shift focus to defenses, with your trebuchet upgrades usually paying off early since it can hit groups from range.
One more thing, keep your builders busy. Idle builders are basically tiny workers standing around, sipping air.
How do I aim the trebuchet better and stop wasting shots?
Aim where the skeletons will bunch up, not where they are right now. Skeleton waves love to clump at walls, corners, and choke points, so those spots are prime targets.
Also, set up your base so enemies walk through a predictable lane. When walls force a path, your trebuchet shots get easier because you can pre-aim the "traffic jam" zone.
Also, set up your base so enemies walk through a predictable lane. When walls force a path, your trebuchet shots get easier because you can pre-aim the "traffic jam" zone.
What's the best defense layout against skeleton waves?
Put key defenses behind walls, not on the front line. Skeletons will waste time breaking in while your towers keep firing.
Try to create a kill zone, a space where enemies must stand still (usually while attacking a wall) and take hits from multiple defenses at once. If you spread defenses too wide, skeletons pick them off one at a time, which feels rude.
Single-player maps are a smart place to test layouts because you can learn how waves path without losing progress to raids.
Try to create a kill zone, a space where enemies must stand still (usually while attacking a wall) and take hits from multiple defenses at once. If you spread defenses too wide, skeletons pick them off one at a time, which feels rude.
Single-player maps are a smart place to test layouts because you can learn how waves path without losing progress to raids.
Who made Clash of Stone?
BPTop developed Clash of Stone.
โ Game Rated Teen, PG
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